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On this page
  • Roadmap
  • AT v1.2.0 - 2025-04-25
  • Features
  • Technical
  • AT v1.1.2 - 2025-02-22
  • Features
  • Technical
  • AT v1.1.1 - 2025-01-11
  • Features
  • Technical
  • AT v1.1.0 - 2024-10-27
  • Major (breaking) changes
  • Features
  • Technical
  • AT v1.0.1 - 2024-08-10
  • Features
  • Technical
  1. About

Development

Roadmap

  • Add option to trigger a pause at specific game events (player dies, dragon defeated, ...)

  • Add custom gradient generator

  • Add timer mode realtime

  • Increase timer accuracy through realtime syncing

AT v1.2.0 - 2025-04-25

Features

Implement option to modify timer pattern

To further extend the configuration possibilities of AT, you can now alter the timer actionbar string. Using a single command, any text may be inserted directly before and / or after the timer:

/function at-conf:pattern {text:""}

The string between the two quotes will be considered part of the final actionbar. The timer itself may or may not be referenced with %t, potentially allowing you to replace it completely.

Implement timer prefix & suffix preference

Changing the timer pattern always results in the custom text being displayed with the timer's original style settings. If this is not desired, the custom text may also be prepended or appended in a static gray tone, depending on which command is used:

/function at-conf:prefix {text:""}

/function at-conf:suffix {text:""}

Add five animations

  • purple-orange

  • white-green

  • bronze-fade

  • silver-fade

  • gold-fade

Add ability to check AT version in-game

When executed, the following commands reveal some useful information about AT, such as a general description, the currently installed version and relevant links to project pages.

/function at:info

/trigger info

Technical

Data pack compatibility

AT is now compatible with Minecraft 1.21.5.

AT v1.1.2 - 2025-02-22

Features

Add two animations

  • light-blue

  • white-aqua

Technical

Partial re-write of actionbar engine

AT now renders animation colors per charater instead of per actionbar component. This improves the visual quality of AT and at the same time facilitates the implementation of new features. (preparation for v1.2.0)

AT v1.1.1 - 2025-01-11

Features

Implement player requirement option

Pauses the timer when no one is currently in the game. This setting is disabled by default but may be controlled via one of two commands:

/function at-conf:online

/trigger online

Remove profile count limitation

The previously existing limitation of 64 profiles is now gone due to major re-writes of some profile functions.

Technical

Listing function overhaul

Both animation and profile list functions have been completely re-designed to follow a more dynamic tick-based rendering approach. This reduces overall function size and should cause less lag spikes on slower hardware.

Data pack compatibility

AT is now compatible with Minecraft 1.21.4.

AT v1.1.0 - 2024-10-27

Major (breaking) changes

Rename several trigger scoreboards

All profile- and some animation-related trigger scoreboards have been renamed. This will allow for easier addition of features in future releases.

Move animation function

The primary function for configuring animations has been moved to a new namespace.

From: /function at-conf:animation

To: /function at-anim:load

Remove animation

red-dark has been consolidated to a new animation that looks very similar. The migration takes place automatically during update procedure.

New form of documentation

Beginning with v1.1.0, any documentation will be done primarily within the new AT Docs site. As a consequence, the manual document will no longer be shipped directly with the data pack.

Features

Add six animations

  • red-fade

  • orange-fade

  • blue-fade

  • pink-fade

  • green-fade

  • yellow-fade

Implement option to list animations

Existing animations may now be displayed in-game using:

/function at-anim:list

/trigger list-animations

Extend functionality of profile list command

As with the new animation list command, profiles can now be clicked directly within the chat window to suggest the corresponding load command.

Technical

Re-order animation trigger values

They are now grouped according to color themes.

Add namespace at-anim

It contains animation-related controls and is used for user input.

Update pack.mcmeta

AT is now compatible with Minecraft 1.21.2 & 1.21.3.

AT v1.0.1 - 2024-08-10

Features

Implement uninstall function at-main:uninstall

This removes all scoreboards and NBT storages used by AT:

/function at-main:uninstall

Add timer visibility setting

The timer output (actionbar field) can now be hidden / shown using one of two functions to toggle between both states:

/function at-conf:visibility

/trigger visibility

Add option to disable / enable trigger scoreboards

In some of your projects, you might want to remove all trigger scoreboards. This can now be achieved easier than ever using a new function in the at-conf namespace:

/function at-conf:triggers

Add three animations

  • red-yellow

  • white-purple

  • white-gray

Technical

Re-organize some functions through new namespace

Migrate some functions from at-abar to at-misc as at-abar should only contain actionbar-related functions

Animations are now reloaded at every load of data pack

This was previously only done at init phase.

Enhance timer correctness in DOWN mode

Timer mode DOWN now pauses a second later when reaching zero.

Update manual

New manual version: 240810

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Last updated 1 month ago