Details
Namespaces
AT implements 10 namespaces, 9 of which are exclusive to AT.
at
UI
Timer controls
at-anim
UI
Animation configuration
at-conf
UI
Timer / actionbar configuration
at-main
internal
Timer backend
at-misc
internal
Various backend-related functions
at-prof
UI
Profile management
at-tapi
API
Application programming interface
at-time
UI
Timer controls
at-trig
internal
Trigger scoreboard backend
minecraft
internal
Minecraft namespace; running tick and load
Scoreboards
At load, AT adds 45 scoreboards, most of them are triggers.
at_s_behavior
dummy
Behavior-related configuration
at_s_config
dummy
Most of style-related configuration
at_s_state
dummy
Current timer mode, version, parts of configuration
at_c_time
dummy
Timer scoreboard
at_t_animation
dummy
Needed for rotating through the animation
at_t_animlist
dummy
Temp storage for each player's animation list state
at_t_api
dummy
Temporary storage for API purposes
at_t_extra
dummy
Temporary storage for parsing extra fields
at_t_interact
dummy
Temporary storage for UI interaction
at_t_preview
dummy
Temp storage for animation preview generation
at_t_proflist
dummy
Temp storage for each player's profile list state
at_t_profout
dummy
Temporary storage for viewing profiles
at_t_verify
dummy
Temporary storage for input verification
at_i_numbers
dummy
Storing constant values (immutable)
Trigger scoreboards (31 total):
list-animations, load-animation, continue, info, pause, reboot, reset, bold1, bold2, color1, color2, direction, extra, italic1, italic2, mode, online, render, show, speed, style, visibility, delete-profile, list-profiles, load-profile, save-profile, view-profile, days, hours, minutes, seconds
NBT storage
AT uses the storage namespace animated-timer:data.
at.animations
Holds animations that are used by style type animated
at.configuration
Part of current / running configuration
at.profiles
Stores pre-built and player-made profiles
at.temporary
Temporary storage for anything that is not permanent data
at.timer
Holds restore values (last manual time set)

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